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Description:Downloads Documentation Community Showcase About Top! One framework for creating powerful cross-platform games Get started Fork us #BuiltWith Lorem ipsum dolor sit amet, consectetur. Lorem ipsum dolor

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Downloads Documentation Community Showcase About Top! One framework for creating powerful cross-platform games Get started Fork us #BuiltWith Lorem ipsum dolor sit amet, consectetur. Lorem ipsum dolor sit amet, consectetur adipisicing elit. Explicabo, corporis, minima? Explicabo, ad molestiae pariatur sunt inventore voluptatibus atque excepturi. -- -- Managed Code By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. -- Cross-Platform We currently support iOS, Android, MacOS, Linux, all Windows platforms, PS4, PSVita, Xbox One, and Switch with more platforms on the way. -- Open-Source All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. -- Community With 1000s of shipped games we have built up a vibrant community of developers which use for both fun and profit. Latest Posts 3.8 3.8 is now available for all! 6 months ago 19 replies 54.17k views 114 likes XNA not in microsoft 4 hours ago 0 replies 25 views Mixing 2 different VertexDeclarations in the same C# Monogame 4 days ago 2 replies 103 views Using XNA 3.0 resources to learn 1 day ago 0 replies 50 views Digging terrain 1 day ago 4 replies 94 views 1 likes Image detection in a screenshot picture 1 month ago 13 replies 289 views Referencing value-types? 1 day ago 4 replies 88 views 1 likes I want comfirm about using Winforms with monogame editor 17 hours ago 0 replies 39 views Random not random enough 3 days ago 1 replies 172 views 6 likes - Get grid cell position where the cursor is in a world that is relative to a matrix 2 days ago 2 replies 82 views No default importer for DLL when building project after adding reference to Content Pipeline 2 days ago 0 replies 36 views Necessary files on distribution 3 days ago 0 replies 90 views What is necessary for iOS dev? 5 days ago 3 replies 151 views 4 likes Stroke Effect with Anti-Aliasing 2 weeks ago 6 replies 234 views 6 likes Weird GFX Glitch 2 days ago 0 replies 50 views Fixed Update with unlimited FPS? 3 years ago 8 replies 7.50k views 5 likes RBWhitaker's Shader Tutorials in Help Part 2 - Skybox and Toon Shader 3 days ago 0 replies 59 views Help getting Effect working in iOS version (Monogame 3.8) 4 days ago 0 replies 60 views Help With Specular Effect (RBWhitaker's Tutorials) 5 days ago 0 replies 118 views Video card issue 1 week ago 2 replies 235 views 2 likes Shader not building 1 month ago 4 replies 178 views Sharing My Music and Sound FX - Over 1000 Tracks 4 years ago 20 replies 38.78k views 301 likes Handle gestures and input on Android 1 week ago 2 replies 108 views 4 likes How come Game.Exit() doesn't destroy the activity? 3 weeks ago 0 replies 156 views 1 likes Creating a shader to draw outside of a texture/sprite font 6 days ago 1 replies 111 views 3 likes and the Xbox Live Creators Program The return of self publishing to Xbox One.... more 3.6 The new release of is here!... more 3.5 It took a while... but here is the newest release of .... more Ship your games on iOS and Android for free! Happy Holidays! This is a great day for all developers out there. Xamarin... more 3.4 The greatest and latest release of ... more 3.3 The latest stable release of ... more -- Latest Tweets Follow @Team Latest Commits Merge pull request #5601 from cra0zy/isgamepad ... more 2017-05-03T10:53:09Z Implement Joystick IsGamepad property ... more 2017-05-03T06:42:26Z Merge pull request #5606 from cra0zy/gcl ... more 2017-05-02T21:10:13Z Merge pull request #5625 from cra0zy/excap ... more 2017-05-02T21:05:04Z Merge pull request #5692 from cra0zy/addminsize ... more 2017-05-02T20:44:30Z [Pipeline Tool] Add minimum size to the MainWindow, fixes #5337 ... more 2017-05-02T20:27:24Z Merge pull request #5691 from cra0zy/gcon ... more 2017-05-02T20:13:38Z -- Support Copyright © 2009-2020 Team. Designed with ♥ by Philip Stolpe....

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